I had pretty much forgotten about the game until recently, when I was trying to think of some activities for indoor recess days. Getting out the board games can be messy and I hit my limit for 4 Corners about mid last year. So, this week I decided to teach my class the joy of Spoons. Here's how to play...
The object of the game is to get 4 of a kind and not be the player left without a spoon. You will need spoons (1 less than
the number of players) and a set of cards.
To begin, place the spoons in the center
of the table and deal 4 cards to each player. The rest of the
deck is stacked face-down beside the dealer. Play starts with the dealer drawing a card from the
deck and passing one from his hand face-down to the player on his left. That
player takes the card, decides whether he wants to keep it or not, and passes a card from his hand to the next person.
Each player does the same as quickly as
possible. The
last player before getting back around to the dealer, starts a discard pile
with the card he is getting rid of. It
is then the dealers turn again to draw a card from the deck and start passing.
Players should have 4 cards in their hands at all times.
Play continues until one person ends up
with 4 matching cards in his hand. At that time, he takes a spoon from the
table. He may either try to sneak it away or grab it quickly. Either way, when the
other players notice, they too will grab a spoon. The player left without a
spoon is out. The game continues until one person is left who is then the
winner. If the deck runs out of cards during the game, players should shuffle
the discard pile and then continue.
Here is a video showing a group playing the game:
Fun, right? My class absolutely loved it and now they keep asking to play. The problem is that we don't actually have time to play all day. I mean, we DO have to learn sometime. Well luckily for them, I realized I could turn Spoons into an awesome review game for all kinds of skills. How about collecting four synonyms or four related math facts? What about four words with the same phonics pattern? The possibilities seem endless!
Now I feel inspired to start adapting other games for the classroom. After all, shouldn't learning be fun?
At first, we were skeptical about the prospect of open world in God of War, but Santa Monica Studio managed to avoid the typical pitfalls. Here, you won’t find a list of watchtowers to visit, outposts to clear, swarms of respawning enemies to kill. Not to mention that side-quests are far better than typical “kill 10 somethings” stuff.
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